John Mannion (D-NY)

Immersive Technology for the American Workforce Act of 2025

H.R. 6968 · House bill Labor and Employment

A Democratic bill with 1 Republican cosponsor · See all 3 cosponsors

Last activity — Referred to the House Committee on Education and Workforce.

In committee

Introduced and handed to a committee in the chamber it started in.

The committee holds it, and most bills are never heard from again. A hearing or a committee vote would be news; silence is the usual outcome, and it kills the bill without anyone voting against it.

Its path through Congress

  1. Introduced
  2. In Committee

What this bill would do

The Immersive Technology for the American Workforce Act of 2025 directs the Secretary of Labor to create a competitive grant program. This program is designed to support community colleges and area career and technical education centers. The goal is to develop education and training services that utilize immersive technology for workforce development. These programs aim to create career pathways that lead to economic self-sufficiency. Grants will be awarded for periods of up to five years. The act authorizes $50,000,000 for each fiscal year from 2026 through 2035.

Yes· 3 of 9

  • Scored +5

    Would veterans be better off under this, taking everything together?

    The bill explicitly includes members of the Armed Forces and veterans in its training service provisions.

  • Scored +5

    Is this likely to create jobs?

    The bill funds training programs designed to facilitate entry into in-demand industry sectors and occupations.

  • Scored +5

    Does this expand the rights of people with disabilities?

    The bill requires that programs be accessible to individuals with barriers to employment in accordance with the Americans with Disabilities Act.

The opposite

No question was scored the opposite.