Becca Balint (D-VT)

Addictive Design Act of 2026

H.R. 9948 · House bill Health

A Democratic bill with 4 Democratic cosponsors · See all 4 cosponsors

Last activity — Referred to the Committee on Energy and Commerce, and in addition to the Committee on Education and Workforce, for a period to be subsequently determined by the Speaker, in each case for consideration of such provisions as fall within the jurisdiction of the committee concerned.

In committee

Introduced and handed to a committee in the chamber it started in.

The committee holds it, and most bills are never heard from again. A hearing or a committee vote would be news; silence is the usual outcome, and it kills the bill without anyone voting against it.

Its path through Congress

  1. Introduced
  2. In Committee

What this bill would do

The Addictive Design Act of 2026 aims to protect youth from the mental health risks associated with AI chatbots. It directs the President to establish an interagency task force to review the impact of addictive design features and provide recommendations. The bill also mandates research and outreach grant programs through the Secretary of Health and Human Services. Additionally, the legislation prohibits covered entities from making AI chatbots with addictive design features available to youth. To support research, the bill requires entities to provide necessary data to higher education institutions.

Yes· 3 of 4

  • Scored +8

    Would children be better off under this?

    The bill specifically targets the protection of youth from addictive AI design features that impact mental health.

  • Scored +7

    Does this give people more protection from unfair business practices?

    The bill prohibits entities from providing youth with AI chatbots that use addictive design features.

  • Scored +6

    Does this put more money into scientific research?

    The bill authorizes $3,000,000 for research grants to institutions of higher education regarding AI and youth mental health.

The opposite

No question was scored the opposite.